Game preview

If you assumed The DioField Chronicle was another “traditional” turn-based tactical RPG, guess again—we’re going real-time, this time. I clearly haven’t been paying close enough attention, because ever since its announcement a few months ago, I’ve just assumed The DioField Chronicle would be another turn-based tactical RPG of the Final …

Ah, the good old time paradox, bane of every temporal traveller and source of many a narrative twist. But what if time travel was so ordinary and so commodified that paradoxes were just a risk to be mitigated while making bank off people wanting to go back in time to …

At a glance, Moo Lander bears a striking—and intentional, I’d assume—resemblance to Ori and the Blind Forest. Beautiful hi-def 2D scenery with the use of natural colours, corrupted plant life that feels both organic and slightly alien, and level design built around flow and momentum create a similar atmosphere of …

Blue Reflection was, easily, one of the most mesmerising games of the last generation. Intimate, heartfelt introspection on depression and trauma, seen through the empowering lens of the magical girl genre and the utter, absolute beauty of Mel Kishida’s character designs is a recipe for something truly special. It’s also …

“What the fuck? There’s literally no possible way to win this fight. I know I said that before, but this time it really, truly is impossible.” I think I’ve said words along those lines (or more… colourful variants) in just about every turn I’ve taken in Quinterra. Not as a …