The steady stream of chilled-out farming games continues with Deiland: Pocket Planet Edition. Coming from Chibig, the studio behind last year’s charming (if a little rough) Summer in Mara, it’s a “reimagining” of a remake of their very first game—what started as a humble mobile game got remade for PlayStation …
Games
The best thing about SaGa Frontier Remastered isn’t the new content or features, but how it stays true to the scrappiness of the original. The original SaGa Frontier is a fascinating game. Nigh-unrestrained ambition and an constrained development cycle clashed to create something wholly unique, even within the inventive SaGa …
Plenty of games dive head-first into the eternal question about the meaning of life. Plenty of games tell stories about redemption, about what people will do to clear a guilty conscience. But I’ve never played anything that explores these themes quite like Adios; it turns out that a short-form story …
One of my favourite things about Touhou is just how creative the fangame community gets with it. There’s Touhou mahjong, Touhou rhythm games, Touhou metroidvanias, Touhou roguelikes, Touhou RPGs … so why not a Touhou kart-racing game? Cue Gensou SkyDrift, a game that pits the delightful residents of Gensokyo against …
You’re a witch living in the middle of a poisonous swamp, minding your own business making dubious potions. When a group of bandits raids your home and steals your most precious jewel, what do you do? If your answer is “jump on your broom and chase the bandits down, blasting …
Crossword City Chronicles is a barebones port of a woeful mobile game that turned Scrabble into a tedious, mind-numbing grind. Let’s clear something up: crosswords and Scrabble are different things. They’re both word-based puzzles that use a grid of overlapping words, sure, but very different in how they actually work, …
Darq: Complete Edition comes with an intriguing premise: a young boy is trapped in a seemingly endless recursive nightmare that wouldn’t look a jot out of place in a Tim Burton collection, and the only way for him to escape is to bend the laws of dream physics and solve …
Grief is a strange thing. It’s horrible, but also beautiful, in its way. It’s fundamentally human, but also feels so alien when you’re in the midst of it. It’s both deeply personal and universal, a path that everyone has to walk eventually but that nobody can really lead the way …
Good roguelikes aren’t designed to be difficult or unforgiving. They usually are, but that’s a consequence of the things that make them interesting: the interaction between different systems, items, upgrades, weapons, and what-have-you, and the way learning the nuances of all those interactions gives you the tools to carve out …
When Hatsune Miku Logic Paint—or “MikuLogi” for short—landed on mobile last year, it made its mark as one of the better picross (or nonogram) games on the platform. A couple of bucks gets you a few hundred high-quality puzzles, beautifully presented, with a slick, user-friendly interface. Hatsune Miku Logic Paint …