Gaming

Anyone who wants to try out the Final Fantasy VII Remake ahead of its launch next month is in luck: there’s now a free demo available on PlayStation 4. The demo covers the first chapter of the game, which sees Cloud, Barret, and the rest of Avalanche bombing one of …

Snack World: The Dungeon Crawl should, on paper, be a clear winner. Take a hack-and-slash RPG with randomised dungeons, throw in a dash of monster collecting, and set it all in an offbeat, humorous world where the towns and dungeons are based on snacks. That should be a recipe for …

After initially being announced solely for PC, the impressive-looking Cloudpunk is now heading to Nintendo Switch, PlayStation 4, and Xbox One as well, courtesy of Merge Games. Described as a “story-driven open-world title” that draws inspiration from the likes of Firewatch and Kentucky Route Zero, Cloudpunk will cast you as …

The Patapon series is, easily, one of the highlights of Sony Japan Studio’s long history—but it wasn’t until I played Patapon 2 Remastered that I realised this. I never played the originals on PSP, and even Patapon Remastered passed me by amid a crowded release schedule. But Patapon 2 Remastered …

Masuda Shōji’s “anti-RPG” Hero must die. again will release on February 26 for Steam and PlayStation 4, and February 27 for Nintendo Switch, publisher Degica Games announced today. Hero must die. again begins where typical RPGs end: with the hero defeating the final boss and saving the world. In this …

A new gameplay trailer for Lost Words: Beyond the Page, unveiled this week at the New York Videogame Awards, shows off a game that looks utterly mesmerising. Lost Words: Beyond the Page tells the story of Izzy, a young writer. Players will explore Izzy’s notebook and the fantasy world of …

Vertex Pop describe their work as “feel-good action games”, and I can’t think of a more apt description. They’ve mastered high-energy, combo-centric arcade action and the endorphin rush that comes with that, while keeping frustration to a minimum, and coupled that with bright colours as whimsical designs. So it was …

I wish more crossover games took the Tokyo Mirage Sessions #FE approach. Typically, when a game wants to blend multiple different properties, there’s some sort of very contrived incident that quickly smashes two universes together so that we can get as quickly as possible to the fan-service that arises from …