God of War is a game with an identity crisis. It’s a very good game in a lot of ways, but its bold aspirations are constantly at odds with the expectations that come from being a triple-A game carrying the God of War brand. It’s a game that desperately wants …
Gaming
Yonder: The Cloud Catcher Chronicles was one of real highlights of last year. It’s a quiet, relaxing, peaceful adventure through a world more interested in community and sustainability than violence and conquest. It’s an open-world game where that structure underscores the ideas that the narrative sets out to explore, rather …
I’m really glad that I didn’t play Donkey Kong Country: Tropical Freeze on Wii U. It’s a very good game, but so frustratingly difficult that I doubt my controller would have survived the experience. For anyone masochistic enough to enjoy that, the Switch version of Tropical Freeze offers the very …
It was inevitable that sooner or later, Otomate would turn their attention to the Nintendo Switch—after all, their specialty is visual novels, visuals novels are a perfect fit for handheld consoles, and the Switch has dethroned the Vita as the premier handheld. What is, perhaps, surprising is just how many …
By Naly_D When I reviewed the last Casey Powell Lacrosse game, I spoke on the difficulty the game faced in that it had obviously catered to hardcore fans, but was going to struggle to attract new gamers. This remains true in the 2018 version. A large part of this is …
It came down to the wire, but The Good Life has passed its Kickstarter funding goal, ensuring that the game will get made and that developer White Owls is able to retain creative control over the project. Until yesterday, things weren’t looking great for Hidetaka “Swery” Suehiro’s new game; with just 72 …
Ever since its early teases (sorry, “leaks”), I’ve been very skeptical about the upcoming Shadow of the Tomb Raider. I love Tomb Raider and Rise of the Tomb Raider dearly, so the thought of a new game that has the involvement of neither Crystal Dynamics nor Rhianna Pratchett is troubling. The announcement of Eidos Montreal …
By Matthew Codd My love of Gal*Gun: Double Peace is no secret. I wrote numerous articles praising its merits, and when New Zealand’s Office and Film and Literature Classification saw fit to ban it, I sought to have the decision appealed (unsuccessfully, sadly). I stand by all that; Double Peace …
By Matt Codd You could be forgiven for assuming that virtual reality would be a big part of Megadimension Neptunia VIIR. It’s right there in the name, after all, and it featured heavily in the game’s marketing and promotional material. This would be the first VR game from Compile …
It’s no secret that I was very, very excited when Nintendo announced Nintendo Labo earlier this year. While everyone else was making jokes about Nintendo “selling overpriced cardboard”, I was genuinely overjoyed at the prospect of building cardboard models that interact with the Switch console in new, interesting ways. Now …