Yoshi’s Crafted World is delightful. The Yoshi games have long been the more whimsical counterpart to Mario Bros.’ antics, and Crafted World takes that idea to its zenith with a world that looks like one very ambitious arts and crafts project: folded paper and repurposed rubbish are the stars here, …
As a newcomer, it’s hard to know where to jump in with Fate. It’s been around since 2004, with a canon that spans numerous different mediums and alternate universes. Fate/Extella Link would seem an odd place to dive into this labyrinth of Fate lore; even if you ignore all the …
One of the most memorable things about Metro: 2033 and Metro: Last Light was their sense of place. Both games are claustrophobic and constricting, sometimes to the point of frustration, but that was in keeping with the very ideas that the games (and the books they’re based on) wanted to …
“I’m going to show you how to kill a god.” Gods and heavenly bodies are almost as common in JRPGs as slimes, but it’s rather more rare to see a game actually engage with those ideas on any meaningful way. More often than not, a god-like being as the final …
It seemed like a regular old detention for Remi, a regular high schooler who’s plenty familiar with the her school’s disciplinary system. She just had to tidy up the library and put away all the books—easy, right? At least, it was until she tried to move Lore, a sentient, hundreds-of-years-old …
Beat Saber is a stroke of genius. It’s a combination of all the best parts of rhythm games, virtual reality, and motion controls to deliver an experience that’s intense and energetic. At its highest levels, it’ll challenge even the most hardcore rhythm game player, but it’s simple and intuitive enough …
By Ginny Woo Freelancer. You’ll have to get used to being called that very quickly in Anthem. People say it with varying degrees of scorn and admiration within the ecosystem of the game. It rolls off the tongues of government agents, is spat out by disgruntled civilians, and it even …
Every year, Nippon Ichi Software holds an internal event encouraging all staff to come up with ideas for a new game, with one such submission guaranteed to get picked up for development and eventual release. It’s an avenue expressly designed to encourage creativity and to involve staff not usually involved …
One of my biggest complaints about the otherwise delightful Atelier Rorona: The Alchemist of Arland DX was its time limit system. With every action moving you closer to a strict deadline that’ll force the story forward—or send you to a game over, if you aren’t careful—there’s little room to just …
Since its announcement last year, Final Fantasy XIV fans have been eagerly awaiting more details on what the new Shadowbringers expansion will bring. We know that there’ll be a level cap increase, a new playable race, some new jobs, new areas to explore, and so on, but there’s been little …