Card Game

There’s a fundamental mismatch at the heart of Super Bullet Break. On one hand, it’s a roguelike, a genre defined by impermanence; on the other, it’s a (microtransaction-less) gacha game, a genre defined by permanence. In a roguelike, the transient nature of everything you pick up, and the situations that …

It’s funny, how things come around full circle. The earliest JRPGs were inspired by early computer RPGs, which were in turn inspired by tabletop RPGs, each taking the essence of what came before and adapting it to a different format. With Voice of Cards – first The Isle Dragon Roars …

“What the fuck? There’s literally no possible way to win this fight. I know I said that before, but this time it really, truly is impossible.” I think I’ve said words along those lines (or more… colourful variants) in just about every turn I’ve taken in Quinterra. Not as a …

Sidereal Studios’ tabletop-inspired, turn-based strategy roguelike Quinterra launches on Steam Early Access on April 7, after more than two years in development. Quinterra sends players on a journey of conquest across five domains, making the most of a “unique drafting mechanic” to influence the shape of the world and the …

I can’t tell if I love Cultist Simulator or loathe it. In some respects, it’s a remarkable game: a wholly unique mix of card game, text adventure, and resource management. Its fragmented narratives unfold in a mesmerising way through the cards played, inviting you into a grim, fascinating world of …