Fire Emblem

It’s hard to overstate the impact of Fire Emblem: Three Houses. It took an excellent but comparatively niche franchise and threw it into the mainstream, and did so without diluting any part of what made the series special to begin with. (Heartthrob characters and tea dates are the perfect gateway …

I wish more crossover games took the Tokyo Mirage Sessions #FE approach. Typically, when a game wants to blend multiple different properties, there’s some sort of very contrived incident that quickly smashes two universes together so that we can get as quickly as possible to the fan-service that arises from …

The original release of Tokyo Mirage Sessions #FE on Wii U didn’t get nearly as much attention as it deserved. The people who loved it loved it—myself included—but it didn’t make a huge splash when it came out, even by Wii U standards. As the latest in Nintendo’s ongoing effort …

I joked on Twitter recently that Fire Emblem is basically Adventure Time‘s “now kiss” moment—it may be a tactical RPG first and foremost, but for a lot of people, much of the appeal lies in the characters, their relationships, and the chance to play matchmaker. It seems Nintendo and Intelligent …

Update 28 April 2017: Even almost two years since posting it, this article still seems to get a lot of traffic. Since then, the English version of Fire Emblem Fates has come out, and it improves on some stuff, but also falls flat in other ways. I just want to clarify that all …

Yesterday, Nintendo and Atlus shared the first proper trailer for Shin Megami Tensei X Fire Emblem since they teaser they showed off more than two years ago. It looks amazing. Fire Emblem and Shin Megami Tensei are both relatively serious, dark franchises, but from the new trailer, the crossover game looks …