Game Design

2015’s Super Mario Maker was a stroke of genius for Nintendo. Everyone who’s ever played a Mario game has probably dreamed of making their own levels, and here was a game that made that possible. The creation interface was intuitive, but still offered enough depth for imaginative creators to come …

There’s a particular word that gets thrown around a lot in discussion about video games, especially when it comes to perceived value: “replayability”. On the surface, its meaning is straightforward – the extent to which a game is able to be played numerous times. And it’s this meaning that people …

To say that Mad Max: Fury Road has shaken up the pop cultural sphere would be an understatement. Here is a film that is a blatant, unapologetic summer (or winter, depending on where you’re from) blockbuster, and yet has sparked so much interesting philosophical, sociological discussion. While we’re talking about …