Indie Games

One of the staples of a Legend of Zelda game—and the many, many games Link’s adventures have inspired—is a steady progression of new tools or abilities to help you explore. But with Skjoldur Story, solo developer Snoozing Pixel decided to flip that idea on its head: your shield is the …

You’re a witch living in the middle of a poisonous swamp, minding your own business making dubious potions. When a group of bandits raids your home and steals your most precious jewel, what do you do? If your answer is “jump on your broom and chase the bandits down, blasting …

Mark April 14 on your calendar, because this is when you’ll be able to play Tasomachi: Behind the Twilight, a gorgeous-looking 3D exploration platformer from Japanese industry veteran nocras and publisher Playism. Tasomachi sees you, as crash-landed explorer Yukumo, exploring a mysterious fantasy town inspired by East Asian art, culture, …

Crossword City Chronicles is a barebones port of a woeful mobile game that turned Scrabble into a tedious, mind-numbing grind. Let’s clear something up: crosswords and Scrabble are different things. They’re both word-based puzzles that use a grid of overlapping words, sure, but very different in how they actually work, …

Darq: Complete Edition comes with an intriguing premise: a young boy is trapped in a seemingly endless recursive nightmare that wouldn’t look a jot out of place in a Tim Burton collection, and the only way for him to escape is to bend the laws of dream physics and solve …

Sidereal Studios’ tabletop-inspired, turn-based strategy roguelike Quinterra launches on Steam Early Access on April 7, after more than two years in development. Quinterra sends players on a journey of conquest across five domains, making the most of a “unique drafting mechanic” to influence the shape of the world and the …

Grief is a strange thing. It’s horrible, but also beautiful, in its way. It’s fundamentally human, but also feels so alien when you’re in the midst of it. It’s both deeply personal and universal, a path that everyone has to walk eventually but that nobody can really lead the way …

Good roguelikes aren’t designed to be difficult or unforgiving. They usually are, but that’s a consequence of the things that make them interesting: the interaction between different systems, items, upgrades, weapons, and what-have-you, and the way learning the nuances of all those interactions gives you the tools to carve out …

At the Future Games Festival on Friday, The Moon Pirates announced a release date for its upcoming “jazz-punk mind-manipulation adventure game” detective adventure game, Don’t Forget Me. It comes to Windows, Mac, and Linux on April 20. Taking inspiration from the likes of Her Story and Red Strings Club, Don’t …