Indie Games

The combination of exploration, Tomb Raider-esque adventure and traversal, and a sunken world that finds beauty in the post-apocalypse, without any of the combat or sense of danger that often accompanies such games, is a recipe for a game both intriguing and relaxing. Uppercut Games proved the merits of this …

If you’re feeling sleepy and need a quick jolt to wake you up, a quick round of Crimzon Clover: World EXplosion is a good way to go. It’s an assault on the senses even by bullet hell standards, with so much brightly-coloured plasma and so many shiny gold medals filling …

Want the satisfaction of a turn-based strategy game, but without the huge time investment they typically ask of you? The Hundred Year Kingdom has your back. One hundred turns, one hundred years—that’s all you get to build a thriving civilization from nothing. A single game will rarely run more than …

If there’s one thing you can say about Edge of Eternity, it’s that it’s not lacking ambition. While most indie JRPGs tend to go for nostalgia and classic appeal, here’s one that seems to take its inspiration more from the likes of Xenoblade Chronicles as it shoots for graphical splendour, …

Grappling: good. Dogs: good. Combine them and you get Grapple Dog, a fun platformer with plenty of ideas and a whole lot of charm. Grappling hooks. Is there anything better than a good grappling hook? You throw it at a ceiling then fling yourself across a gap, feeling the rush …

As the debut effort from a relatively small indie studio, The Letter is more than a little impressive: a lengthy visual novel that unfolds through the perspectives of seven different characters, their stories all interwoven through a branching structure that gets increasingly more complex the deeper you go. Even if …

There’s the seed of a good idea at the heart of Gravity Chase: an anti-gravity racing game, but one that plays more like a Tempest-style tube shooter. The race track is a cylindrical tube, and rather than turning corners, your main form of movement—other than accelerating, obviously—is spinning around its …

I tend to be wary of “roguelike shoot-’em-ups”. Maybe I’m just old-fashioned, but I like the appeal of a classic arcade shmup: five handcrafted levels (and maybe a second loop), with consistent enemy layouts and meticulous patterns that you can practice, master, and build a strategy around. I like roguelikes …

A young woman wakes up in a strange place, her long, braided red hair flailing in the wind despite the numerous ribbons that bind it. Broken eggshells, large enough to house a person, lie scattered around, and an even larger sword towers over her. “Am I free? No. Still inside. …