open-world

There’s a part in George Alec Effinger’s seminal cyberpunk novel When Gravity Fails where the protagonist likens himself to a catalyst: he acts on the world, but is never acted upon himself. That is until—in classic hardboiled fashion—he gets in too deep, and things get very messy and very bloody, …

I often found myself markedly impressed at the scale of Biomutant. It is a game developed chiefly by a mere 20 developers, some of whom are alumni of Avalanche Studios, the team behind the Just Cause franchise. Yet despite the relatively small development team, the world they have created is …