In a rising sea of pixel-art “rogue-lite” RPGs, it takes something special to stand out. For Moonlighter, that something is an element of shop management: playing as the owner of an item shop, you’re tasked venturing into dungeons in search of wares to sell, in turn allowing you to build …
RPG
Yesterday, Dark Souls creators From Software announced their newest game: Sekiro: Shadows Die Twice. Set in the late 1500s during Japan’s Warring States era, Sekiro looks to be a twist on the usual Souls formula with more mobility and a greater scope to use the environment to your advantage in combat, thanks to the ninja hero’s trusty …
Though it’s not billed as such, Omensight is very much a sequel to Spearhead Games’ Stories: The Path of Destinies: it’s set in the same wartorn fantasy world, tells a similar time-hopping story, and shares the same action RPG mechanics and Groundhog Day-esque game structure. But Omensight takes those good …
I’d be fascinated to see the design documents for Pillars of Eternity II: Deadfire (and for the first game as well, while we’re at it.) For a game with such expansive, detailed lore and such a complicated web of choices and consequences, the paperwork just for planning everything out must …
After an unsuccessful Fig campaign last year, director Hidetaka “SWERY” Suehiro and his studio White Owls are once again seeking crowdfunding support for his new project, The Good Life—this time through Kickstarter. At more than a third of the USD $638,000 goal already raised, things are looking better than they …
Capitalism is cruel and unforgiving. It follows, then, that a game that, oddly enough, exists as both a parody and a celebration of capitalism should also be cruel and unforgiving. For better or worse, that’s exactly what Penny-Punching Princess is. At first glance, this looks like a fairly typical 2D …
Dragon Quest Builders was one of my favourite games of 2016. What could have been a cynical attempt to cash in on the block-building craze brought about by Minecraft instead delivered the best version of that formula. What could have been a tired spin-off instead paid homage to one …
Monster Hunter has always been a tricky series to get into. The idea at the heart of it is simple—hunt monsters, collect materials from their corpses, and craft that into stronger equipment that lets you hunt stronger monsters—but the wealth of different systems underscoring that was always difficult to wrap …
Tokyo RPG Factory’s 2016 debut, I Am Setsuna, was a masterpiece. More than simply a throwback to the JRPGs of the ’90s, it was a deep exploration of the very concept of nostalgia, and the weird cocktail of emotions that comes with it. That didn’t stop it from being …
Omega Quintet was a welcome addition to the PlayStation 4 library when it first came out in 2014. At the time, Japanese developers were only just warming up to the PS4, so it lacked the sort of bright, colourful JRPGs that have always found a home on Sony’s consoles. Then …