Returnal should not be a roguelike, and I say this as someone who rather enjoys that genre. It’s a remarkable game in so many ways: full of the sort of frantic yet precise action that Housemarque is unrivalled at creating, but on a whole new level of scale and ambition, …
Third-person
Inspired by the pulp adventures of the early 20th century, Strange Brigade is a curious thing. It’s one part puzzle-riddle archaeology adventure game and one part co-op focused horde shooter, wrapped up in the campy presentation of a 1930s B-movie serial. That mix of influences could easily collapse in on …
I’m loving this new trend towards less-violent shooting games. There’s something inherently exciting about shooting game mechanics, but they’re almost always tied to violence—understandably so, given the genre’s origins, but it’s always nice to see games question the ubiquity and necessity of violence as the main form of interaction. Gal*Gun …